
Based on your experience with other game design environments, what do you think we might try to do in order to limit the number of re-spawns to a certain value (for example, you may want your character to only have 5 lives)?
You could create a value and if that value was above a certain number than it would allow re-spawns, but once that number was under the required value you could disable to ability to re-spawn and end the game.
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